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Subject: Traveller-digest V1999 #969
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Traveller-digest      Tuesday, August 17 1999      Volume 1999 : Number 969



(R)1996. Traveller is a registered trademark of FarFuture Enterprises.
All rights reserved.

The following topics are covered in this digest:

Re: the bdsm thread and the game geek proposal 
Re: Fast Food 
Re: Hot Gas Giants: Skimming
RE: Ditzie's Chopper-wopper
RE: Ditzie's Chopper-wopper
Re: Hot Gas Giants - Skimming
Re:GT TL8 to TL13 Space Interceptor Missiles
Re: Evolution
Aussie Rules KO
Re: Evolution
Magneto-Solarsail Drive Research
Re: Evolution
Re: Evolution
re: Books
Fast Food...Flying Fists!
Play in SD CA
OT Anyone know how I can unsubscribe this list? NT
Re: Ethically challenged merchants
Re: Ethically challenged merchants
Re: Fast Food...Flying Fists! 
Re: Ethically challenged merchants

----------------------------------------------------------------------

Date: Mon, 16 Aug 1999 21:38:42 -0400
From: "Keven R. Pittsinger" <jamstar@accesstoledo.com>
Subject: Re: the bdsm thread and the game geek proposal 

> >> Personally, I am finding the discussions to be somewhat, uhmm,
> disturbing... I'd rather not see them. Even tho it does cast new light on
> certain members of this list.
> >>
> 
> I agree that the discussions of our personal lives and such do not belong on
> the list.  There are things about me that I am just not ready to tell this
> many strangers, which is why I've said as little about my own practice as I
> have.  I'm already scared that I have frightened people off!

Personally, those kinda details bore the hell out of me.  I'm *MUCH* more 
interested in what kind of Traveller you play.
 
> But what about the discussions of practices people might be into in the game
> world-- are those offensive too?

IIRC, Marc was saying something like, R-rated stuff doesn't really belong in 
Traveller, so he wasn't going to publish it that way, but he wasn't gonna 
tell a GM how to run their game, *unlike* Gary Gygax.  <grin>  I'm sure 
*somebody* can correct me if I'm mitaken here.

Keven

- -- 
tc++ tm+ tn t4- to ru++ ge+ 3i c+ jt au st- ls pi+ ta+ he+ so- vi zh sy
- ------------------------------------------------------------------------------
                                                     Science-Fiction Adventure
                                                     In Reavers' Deep

------------------------------

Date: Mon, 16 Aug 1999 21:40:51 -0400
From: "Keven R. Pittsinger" <jamstar@accesstoledo.com>
Subject: Re: Fast Food 

> BTW: Why do they call it Aussie Rules Football when from what I've seen on
> ESPN the only difference between the game and a bar fight is at the bar you
> at least get a drink?

ROFL!!!!!!!!!!!!!!!!!!
 
> ObTrav: Those minor little cultural differences that can trip PCs up on
> worlds that are familiar, but not exactly like what they're used to.

In Eris' 'Akus Moby Treasure Hunt' PBEM, they have a thing refered to as a 'fight bar', where vargr go to hang out to do dominance fights and such.  My character, Kuzov, got suckered into a fight and had a *world* of fun.

Prob is, the food wasn't that great, and the beer kinda sucked.  <ducking>

Keven

- -- 
tc++ tm+ tn t4- to ru++ ge+ 3i c+ jt au st- ls pi+ ta+ he+ so- vi zh sy
- ------------------------------------------------------------------------------
                                                     Science-Fiction Adventure
                                                     In Reavers' Deep

------------------------------

Date: Mon, 16 Aug 1999 19:03:40 -0700
From: "Bruce Macintosh" <bruce.macintosh@worldnet.att.net>
Subject: Re: Hot Gas Giants: Skimming

>I think that the ships with the better radiators would be at a disadvantage
>here. If the outside temperature is hotter than the radiators they will tend
>to work in reverse and conduct all that heat into the interior of the ship.

Well, you can always shut the radiators down; and ships without radiators
will be at a significant disadvantage too; spend long enough in the giant
atmosphere (eg, long enough to skim) and you'll come to equilibrium with
it, which means your ship will be 1000 K (especially since you're bringing all
that nice hot hydrogen inside.)

Also - there's an implicit assumption in T4 that radiators at TL12+ are
working at around 2000K[1], through some Miracle Material (tm); so they'd
still work inside a hot gas giant, if you had enough surface area to
compensate for reduced efficiency.

Bruce
[1] Please, please don't debate the realism or thermodynamic balance of this -
it was done to death on TTL[2]. The short summary is that (1) Radiating waste
heat at high temperature makes thermodynamic sense, and (2) If you want
Travelleresque million-dTon battleships with terawatt power plants, you need
radiators that are Pretty Damn Good.

------------------------------

Date: Mon, 16 Aug 1999 19:16:15 -0700
From: "Jesse DeGraff" <fenris@slip.net>
Subject: RE: Ditzie's Chopper-wopper

Did you notice the "Elmyra" headband ala "Tiny Toons"?

:)

Jesse




> -----Original Message-----
> From: owner-traveller@lists.imagiconline.com
> [mailto:owner-traveller@lists.imagiconline.com]On Behalf Of Sword
> Worlder
> Sent: Monday, August 16, 1999 8:34 AM
> To: traveller@lists.imagiconline.com
> Subject: Re: Ditzie's Chopper-wopper
>
>
> Oh, I thought she was a 40 year old who overdosed on anagathics.  I still
> say she looks about eight in Jesse's illos, though.  And that is more than
> just a speech impediment.  She might be a borderline Toon!
>
> -C
>
> ----- Original Message -----
> From: Jesse DeGraff <fenris@slip.net>
> > The way it was described to me (after I blew it the first
> time), was that
> > indeed it was meant as a joke.  She's this hyper-intelligent, very young
> > girl with a speech impediment, almost no restraint whatsover :), and she
> > happens to be the chief R&D designer for a company that makes
> some SERIOUS
> > hardware.  And she was on "something", but I can't remember what it was
> > supposed to be for.  Could be worse.  She was originally
> supposed to be a
> > 4yr old :)
>
>
>

------------------------------

Date: Mon, 16 Aug 1999 19:20:04 -0700
From: "Jesse DeGraff" <fenris@slip.net>
Subject: RE: Ditzie's Chopper-wopper

One word re:  asteroid mass driver......

>>> EEP!! <<<

Jesse :)




> -----Original Message-----
> From: owner-traveller@lists.imagiconline.com
> [mailto:owner-traveller@lists.imagiconline.com]On Behalf Of SD Mooney
> Sent: Monday, August 16, 1999 9:43 AM
> To: traveller@lists.imagiconline.com
> Subject: RE: Ditzie's Chopper-wopper
>
>
> "Jesse DeGraff" <fenris@slip.net> writes:
>
> >The way it was described to me (after I blew it the first time), was that
> >indeed it was meant as a joke.  She's this hyper-intelligent, very young
> >girl with a speech impediment, almost no restraint whatsover :), and she
> >happens to be the chief R&D designer for a company that makes
> some SERIOUS
> >hardware.  And she was on "something", but I can't remember what it was
> >supposed to be for.  Could be worse.  She was originally supposed to be a
> >4yr old :)
>
> She is only the chief designer of the High Energy weapons
> Division. Famille
> Spofulam Yards is the other big arm, run by Ditzie's Uncle Hengebar,
> producing ethically challenged starships and there's a projectile weapons
> division which played with an asteroid mass driver....
>
> Dom
>
> ----------Dom Mooney---dom@cybergoths.u-net.com------------
>                        MiB - Marines in Battledress
>    "Protecting the Imperium from the Scum of the Galaxy"
> Rob Prior's Mac software @ http://www.bits.org.uk/
>
>
>

------------------------------

Date: Mon, 16 Aug 1999 19:10:21 -0700
From: "Bruce Macintosh" <bruce.macintosh@worldnet.att.net>
Subject: Re: Hot Gas Giants - Skimming

>Well, for a reasonably designed radiator, probably not.  However, any
>radiator has to operate at a temperature higher than the surrounding
>medium, so radiators designed for emissions masking (which presumably
>run fairly cool) would be less effective than normal radiators.

Running cool helps somewhat with radiating waste heat, but so does
dumping all your waste heat into the one panel facing away from the
(single) enemy ship, which requires running extra-hot; I've generally assumed
that emissions-masked radiators emphasize flexability above all else,
which helps a lot with dealing with unexpected situations, like skimming
out of a 1000-degree atmosphere.

Masking also explicitly includes the plumbing for cooling the hull, which is
a handy thing in the aforesaid unexpected sitguation.

Bruce

------------------------------

Date: Mon, 16 Aug 1999 19:13:09 -0700
From: "Bruce Macintosh" <bruce.macintosh@worldnet.att.net>
Subject: Re:GT TL8 to TL13 Space Interceptor Missiles

>TL10 Space Interceptor Missiles:
>10.0G Missile, 200 lb, 3.0 cf, Cr 9,000.
>Powered range 365,000 miles, Maximum terminal velocity 200 miles per second.
I'm not sure how to interpret this. The relevant number isn't so much "powered
range"
as endurance; how many space-combat turns can it accelerate at 10G for?

(Has anyone designed any G:T missiles with fusion power, by the way? Using
the stock rules - which make it too easy to penetrate point defence fire,
making KKMs practical - they should be Certain Death for just about anyone...)

>All are designed with a small amount of vectored thrust (usually one G) for
high
>speed manouverability and the remainder as non-vectored thrust. This saves a
lot
>of weight, and volume.
Maneuverability is key for missiles, especially impact missiles, as they have
to
try to dodge laser fire on their way in; they need all their thrust vectored.
(Again, G:T only does a so-so job of reflecting this, with the bizare
space-combat
"dodge" rule.)

Bruce

------------------------------

Date: Mon, 16 Aug 1999 19:17:29 -0700
From: "Bruce Macintosh" <bruce.macintosh@worldnet.att.net>
Subject: Re: Evolution

>Pretty good overview of the subject, along with a nice biting
>essay about the Kansas Board of Education.

I used to wonder how such an obviously false theory as postulating
humans evolving anywhere other than Earth could survive in
the Traveller universe (ie why the "Solomani Hypothesis" had to
remain a Hypothesis, in the face of DNA evidence available even to the
Second Imperium...) But given the ability of many Americans, some
on school boards, to refuse to believe even in evolution or the big
bang, in the face of all the accumulated evidence, maybe this
isn't so unlikely. Humans can be astonishingly capable of
willful ignorance.

Bruce

------------------------------

Date: Tue, 17 Aug 1999 12:25:00 +1000
From: dadams@parracity.nsw.gov.au
Subject: Aussie Rules KO

Email from Bruce Berry:

>At 07:41 PM 8/17/99 +0100, you wrote:
>>Yes but at least we don't wear armour while playing football, its also
why
>>the Ithklur prefer to play Aussie Rules.

>>"Yes....I've always wondered why a nation which prides itself on its
>>masculinity feels it has to strap on thirty pounds of body armour to play
>>rugby...." -Giles, BTVS

>Get hit by a 360lb man who runs 40 yards in a bit under 8 seconds and ask
>me that.

The Rugby Codes in Australia (Leauge and Union) are starting to wear more
armour (mainly cloth/padding helmets for the scrums and sholder pads).
Being less protected has led to the banning of some ugly tackling (head
high and spear [slamminghead head first into the ground]) but the tackling
tends to be more intense because the person with the ball is the only valid
person to be tackled, so it it not uncommon for defenders to gang up from 3
directions to get a guy. In a Union ruck and mall, it is not uncommon to
get kicked and scraped as defenders and attackers both pile over the top of
each other, using their feet to rip the ball aout of the maul.

>BTW: Why do they call it Aussie Rules Football when from what I've seen on
>ESPN the only difference between the game and a bar fight is at the bar
you
>at least get a drink?

The drinking comes afterwards, and if you are playing Rugby Leauge , it
never stops......
The Victorians call it football, the civilised part of the nations calls it
Aussie Rules. Ironicly, the game evolve from cricket, as it was developed
as a training method for cricketers during winter (hence it being played in
ovals).

>ObTrav: Those minor little cultural differences that can trip PCs up on
>worlds that are familiar, but not exactly like what they're used to.

Gaelic and Australian football are strangly similar, given they play on
different fields, use different goals, and use different balls. Ireland and
Australia now play tests with a bastardisation of both rules to some
success.

Maybe OB: Characters form a sporting troop, who travel the mains in an
attempt to win prize money from different sports codes (al la the leauge /
union crossover). Elete sportspeople seem to be able to play different
sports extramly well (Alan Border , former Australian Cricket Captian
started his carreer playing baseball, That US sportsman who plays both
perfessional football and baseball and Micheal Jorden playing
golf/basketball/baseball). The chalange could be for the part to hit the
planet, try to adapt to local conditions and rules, and maybe try to do a
scam in the process (or bet on the outcome). They may be on perfomance
drugs banned on some worlds, they may have diretary problems (Shane Warne
in the Subcontenant getting an airlift of baked beans) or may perform
illegal actions on the field they may not know about.


Visit our Web Site : http://www.ParraCity.nsw.gov.au

------------------------------

Date: Mon, 16 Aug 1999 22:35:26 EDT
From: Riftmann@aol.com
Subject: Re: Evolution

In a message dated 8/16/99 9:14:54 PM Central Daylight Time, 
bruce.macintosh@worldnet.att.net writes:

<< I used to wonder how such an obviously false theory as postulating
 humans evolving anywhere other than Earth could survive in
 the Traveller universe (ie why the "Solomani Hypothesis" had to
 remain a Hypothesis, in the face of DNA evidence available even to the
 Second Imperium...) But given the ability of many Americans, some
 on school boards, to refuse to believe even in evolution or the big
 bang, in the face of all the accumulated evidence, maybe this
 isn't so unlikely. Humans can be astonishingly capable of
 willful ignorance. >>


Well there is good news.  Being from Kansas, I was horrified at the decision  
(I really didn't think they would be stupid enough to do it).  But the 
humiliation this has brought Kansas has unified the state like I've never 
seen (This was really the first time creationism has reared it's ugly head 
here).  It looks like now the BOE will be disbanded and the state 
constitution changed. Polls are running about 2/3rds in agreeing that it was 
a stupid thing to do. Most local school boards are condemning the decision as 
well.  
I too, after this, believe that man can convince himself of almost any idiocy 
with little or no empirical evidence needed...  But hopefully we can overcome 
it too....


Rift
Formerly Proud Kansan

------------------------------

Date: Tue, 17 Aug 1999 00:10:28 -0400
From: Glenn Grant <neo@total.net>
Subject: Magneto-Solarsail Drive Research

- - University of Washington
- -
- - FROM: Vince Stricherz, 205-543-2580, vinces@u.washington.edu
- -
- - FOR IMMEDIATE RELEASE: Aug. 16, 1999
- -
- - New spacecraft propulsion method could be out of this solar system
- -
- - It sounds like a "droid" straight out of Star Wars. That's not a coincidence
- - because a new propulsion system dubbed M2P2 can greatly boost spacecraft
- - speeds, perhaps to 10 times the velocity of the space shuttle, University of
- - Washington scientists believe.
- -
- - NASA's Institute for Advanced Concepts last week awarded a two-year,
- - $500,000 grant to a UW team headed by geophysicist Robert Winglee to
- - continue research on Mini-Magnetospheric Plasma Propulsion. If laboratory
- - work and tests in space succeed, he hopes in 10 years to launch an
- - M2P2-equipped spacecraft that would become the first from Earth to
- - leave the Solar System.
- -
- - That would be quite a feat, considering the craft would have to overtake
- - Voyager I, launched in 1977 and now about 6.8 billion miles away but still
- - within the solar system.
- -
- - Winglee, an associate geophysics professor, has been working on M2P2 the
- - last nine months with geophysics professor George Parks and John Slough,
- - a research associate professor of aeronautics and astronautics. They are
- - developing a prototype and are preparing for tests in the UW's Redmond
- - Plasma Physics Laboratory.
- -
- - Their system would use a plasma chamber about the size of a large pickle
- - jar, perhaps 10 inches by 10 inches, attached to a spacecraft. Solar cells
- - and solenoid coils would power the creation of a dense magnetized plasma,
- - or ionized gas, that would inflate an electromagnetic field 10 to 12 miles
- - in radius around the spacecraft. The field would interact with and be
- - dragged by the solar wind.
- -
- - Creating the field would be akin to raising a giant sail and harnessing the
- - solar wind, which moves at 780,000 to 1.8 million miles an hour -- or
- - "here to Washington, D.C., in 10 seconds," Winglee said. There is enough
- - power in the solar wind to move a 300-pound spacecraft at speeds up to
- - 180,000 miles per hour or 4.3 million miles a day. By contrast, the space
- - shuttle travels at about 18,000 miles per hour or 430,000 miles a day.
- -
- - At such speeds, an M2P2-equipped spacecraft launched today could
- - overtake Voyager I within eight years, despite Voyager's 22-year head
- - start.
- -
- - The idea for M2P2 grew from the study of plasma jets forming around
- - young stars, and was formalized in a $75,000 startup grant from the
- - NASA Institute for Advanced Concepts.
- -
- - The system has built-in advantages over solar sails, which are very large,
- - thin sheets of reflective material such as Mylar that can turn sunlight
- - into a propelling force. Solar sails are typically many times larger than
- - the spacecraft they propel and must be deployed mechanically. The M2P2
- - plasma chamber is far lighter and less bulky than sails. Just a few
- - kilowatts of power would support the magnetic field and only about
- - 100 pounds of additional propellant would be required. Adding the device
- - to a spacecraft might cost $1 million, but it would provide substantial
- - cost savings for the overall mission and would provide easier access to
- - the planets and beyond, Winglee said.
- -
- - M2P2 could be a major advancement in space travel, but it might be too
- - tame for two generations that have grown up with science-fiction
- - adventures such as Star Trek and Star Wars.
- -
- - "It's amazing how many people say, 'That's not fast enough,'" Winglee said.
- - "People want to go to warp drive so they can get to the next solar system."
- -
- - However, Star Trek's warp drive and the hyperdrive propulsion from Star
- - Wars, both of which can exceed light speed (186,000 miles per second in
- - a vacuum), are not possible under the current understanding of the laws
- - of physics.
- -
- - For now, at least, plasma propulsion could prove to be the best option
- - to the science fiction propulsion systems. If tests on M2P2 succeed,
- - Winglee expects the system's first use in space will come on a mission
- - NASA already will have scheduled.
- -
- - "If it works, we'll have some real fun then," he said.
- -
- - ###
- -
- - For more information, contact:
- - Winglee at (206) 685-8160 or winglee@geophys.washington.edu
- - Parks at (206) 543-0953 or parks@geophys.washington.edu
- - Slough at (425) 881-7706 slough@aa.washington.edu
- -
- - Additional information is available via the Internet at
- - http://www.geophys.washington.edu/Space/SpaceModel/M2P2/
- -

               Glenn Grant  <neo@total.net>
_Northern Suns: The New Anthology of Canadian Science Fiction_
          Edited by David Hartwell & Glenn Grant
           now in hardcover from Tor Books

------------------------------

Date: Tue, 17 Aug 1999 00:19:58 -0400
From: "Sword Worlder" <swordworlder@clinic.net>
Subject: Re: Evolution

- ----- Original Message -----
From: Bruce Macintosh <bruce.macintosh@worldnet.att.net>
> I used to wonder how such an obviously false theory as postulating
> humans evolving anywhere other than Earth could survive in
> the Traveller universe (ie why the "Solomani Hypothesis" had to
> remain a Hypothesis, in the face of DNA evidence available even to the
> Second Imperium...) But given the ability of many Americans, some
> on school boards, to refuse to believe even in evolution or the big
> bang, in the face of all the accumulated evidence, maybe this
> isn't so unlikely. Humans can be astonishingly capable of
> willful ignorance.

On both sides of every argument.  Intellectual honesty be damned, my dogma
is my own and I will keep it, no matter what the evidence to the contrary.
I doubt that it is only a human trait, however.  At least one species older
than humans displayed the very same behavior.

^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
The TRAVELLER Domain
http://www.downport.com
Colin Michael, Webslinger

------------------------------

Date: Tue, 17 Aug 1999 00:27:28 -0400
From: "Sword Worlder" <swordworlder@clinic.net>
Subject: Re: Evolution

- ----- Original Message -----
From: <Riftmann@aol.com> [snip]
> It looks like now the BOE will be disbanded and the state
> constitution changed. Polls are running about 2/3rds in agreeing that it
was
> a stupid thing to do. Most local school boards are condemning the decision
as
> well.

Sounds exactly like the response to the Solomani Hypothesis.

> I too, after this, believe that man can convince himself of almost any
idiocy
> with little or no empirical evidence needed...  But hopefully we can
overcome
> it too....

"We hold these truths to be self evident..."  Some things are just so
obviously right that they must be wrong.  This is Finals week for the Summer
semester, so I know what I'm talking about.  It's the easy questions, the
"gimmies", that I get wrong. :-)

^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
The TRAVELLER Domain
http://www.downport.com
Colin Michael, Webslinger

------------------------------

Date: Mon, 16 Aug 99 23:29:55 -0500
From: "Eris Reddoch" <eris@pcola.gulf.net>
Subject: re: Books

On 08/16/99 at 05:32 PM,  SD Mooney <dom@cybergoths.u-net.com> said:

>I know the feeling. Cherryh, Norton and Azimov are the 'foundations'
>of my vision of the Trav Universe.

I like Anderson a lot too.

>Actually, once I tuned out the Droyne, 'Velani', black globe and
>meson gun references in 'Gateway to the Stars' (the T4 novel) I
>didn't mind it. Kind of a Traveller Weiss and Hickmann...

Yeah, I didn't think it was *too* bad.  I could (and may) pull an idea or two from it. I especially liked the K'kree chase. ;->

Eris

- -- 
- -----------------------------------------------------------
"Eris Reddoch" <eris@pcola.gulf.net>    using MR/2 ICE #245
- -----------------------------------------------------------

------------------------------

Date: Mon, 16 Aug 99 23:44:19 -0500
From: "Eris Reddoch" <eris@pcola.gulf.net>
Subject: Fast Food...Flying Fists!

On 08/16/99 at 09:40 PM,  "Keven R. Pittsinger" <jamstar@accesstoledo.com> said:

>In Eris' 'Akus Moby Treasure Hunt' PBEM, they have a thing refered to
>as a 'fight bar', where vargr go to hang out to do dominance fights
>and such.  My character, Kuzov, got suckered into a fight and had a
>*world* of fun.

>Prob is, the food wasn't that great, and the beer kinda sucked. 
><ducking>

Hey, they *told* you that customers didn't go to a fight bar for the
food or drink.  <g>

The idea is that someone insults a waitbeing...or vice versa...a
fight breaks out and everyone joins in a nice big free for all.  No
one is seriously hurt, usually, lots of pent up aggression is worked
out, and the locals consider it great fun. 

Okay, Keven don't read this...

Keven's PC was manuevered to be in that fight bar so he could be
discretely searched and...um...other stuff.  The Black Marble, local
intell outfit, suspected him of being a mule in a spy ring.

Eris
- -- 
- -----------------------------------------------------------
"Eris Reddoch" <eris@pcola.gulf.net>    using MR/2 ICE #245
- -----------------------------------------------------------

------------------------------

Date: Tue, 17 Aug 1999 01:46:51 EDT
From: tasegeal@juno.com
Subject: Play in SD CA

Anyone playing CT, MT, or T4 (not interested in TNE)
in the San Diego Area?

MikeJ

------------------------------

Date: 16 Aug 99 23:40:54 -0800
From: Michael Kirk <bricktosser@netzero.net>
Subject: OT Anyone know how I can unsubscribe this list? NT

Michael Kirk
bricktosser@netzero.net

________________________________________________________
NetZero - We believe in a FREE Internet.  Shouldn't you?
Get your FREE Internet Access and Email at
http://www.netzero.net/download/index.html

------------------------------

Date: Tue, 17 Aug 1999 00:50:01 -0700
From: shudson@lightspeed.bc.ca (Steven Hudson)
Subject: Re: Ethically challenged merchants

>From: SD Mooney <dom@cybergoths.u-net.com>
>Subject: Re: Ethically challenged merchants
...
>* Yanks in Space is a trademark of Hans.. ;-)

  I thought that it was Anders'?

------------------------------

Date: Tue, 17 Aug 1999 01:12:25 -0700
From: shudson@lightspeed.bc.ca (Steven Hudson)
Subject: Re: Ethically challenged merchants

>From: Anthony Jackson <ajackson@molly.iii.com>
>Subject: Re: Ethically challenged merchants
...
>Its probably just as effective as an anti-piracy measure to use a small
stealthed >gunship (which probably isn't going to be detected at any
significant range by the >sensors on a typical pirate ship) which spends a
couple weeks idling in some >lightly-patrolled area and then jumps to
another one -- and if it sees a pirate, 
>it blows the hell out of said pirate (if it can) or notes identifying
information 
>(if it's too far away).

  Something tells me that you don't buy into pirates having small cruisers
capable of casually defeating SDB's, eh?

  Then again, you would probably argue that there are better ways to ID pirates 
than by cleverly noticing identifying marks on their spacesuits :)

------------------------------

Date: Tue, 17 Aug 1999 04:21:41 -0400
From: "Keven R. Pittsinger" <jamstar@accesstoledo.com>
Subject: Re: Fast Food...Flying Fists! 

> On 08/16/99 at 09:40 PM,  "Keven R. Pittsinger" <jamstar@accesstoledo.com> said:
> 
> >In Eris' 'Akus Moby Treasure Hunt' PBEM, they have a thing refered to
> >as a 'fight bar', where vargr go to hang out to do dominance fights
> >and such.  My character, Kuzov, got suckered into a fight and had a
> >*world* of fun.
> 
> >Prob is, the food wasn't that great, and the beer kinda sucked. 
> ><ducking>
> 
> Hey, they *told* you that customers didn't go to a fight bar for the
> food or drink.  <g>

*AFTER* he got into the fight.  <grin>
 
> The idea is that someone insults a waitbeing...or vice versa...a
> fight breaks out and everyone joins in a nice big free for all.  No
> one is seriously hurt, usually, lots of pent up aggression is worked
> out, and the locals consider it great fun. 

Which it was.  Nothing like a good old fashioned IC barfight.  <grin>
 
> Okay, Keven don't read this...
> 
> Keven's PC was manuevered to be in that fight bar so he could be
> discretely searched and...um...other stuff.  The Black Marble, local
> intell outfit, suspected him of being a mule in a spy ring.

News to me.  <grin>  Not to worry, *I* might know this now, but *Kuzov* doesn't.

Keven

- -- 
tc++ tm+ tn t4- to ru++ ge+ 3i c+ jt au st- ls pi+ ta+ he+ so- vi zh sy
- ------------------------------------------------------------------------------
                                                     Science-Fiction Adventure
                                                     In Reavers' Deep

------------------------------

Date: Tue, 17 Aug 1999 09:29:10 +0100
From: Ewan Quibell <E.D.Quibell@bton.ac.uk>
Subject: Re: Ethically challenged merchants

> >gunner along everywhere you go, and sacrificing cargo space for a turret and
> >it's requisite power, mfd etc etc is economically stupid, unless it's needed.
> >
> >QED
> 
> You sure it's not that Traveller is "Yanks in Space (tm)" with a right to
> bear weapons being fundamental.. but if you put all those weapons on a ship
> someone is bound to use them... oh!  QED <grin, duck and run>
> 
> Dom ;-)
> 
> * Yanks in Space is a trademark of Hans.. ;-)

Can people stop taking my name in vain ... QED

Ewan ;-)

- -- 

   Ewan Quibell                       Their's not to make reply,
   Senior Communications Engineer     Their's not to reason why,
   Computer Centre                    Their's but to do and die:
   University of Brighton             Into the valley of Death
                                      Rode the six hundred.
   E.D.Quibell@brighton.ac.uk              Alfred, Lord Tennyson

   #include<stddisclaimer.h>

   My spelling is entirerly due to dyslexia, typos, and poetic license

------------------------------

End of Traveller-digest V1999 #969
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